Type Knight Demo #4
Type Knight » Devlog
The 4th demo of Type Knight has arrived! Here's the changelog :
- New enemy : ghosts. They're invincible until you parry their attacks!
- Difficulty levels were added.
- "Spelling Squire" (easy)
- "Calligraphy Cavalier" (normal)
- "Palindrome Paladin" (hard)
- New ambient and other various types of sound effects were added.
- You character starts-off without a shield.
- Chests. They appear between waves and offer a reward. Although you have to type a word to open them, it doesn't count towards your score and combo meter stays frozen. Here's the different types:
- Health potion
- Shield
- Treasure (free points!)
- Mana tablets
- New statistic : Character accuracy. Track this new stat in the gameover screen or through the graph.
- Reworked gameover screen.
- Convenient buttons were added.
- Fireworks will appear if you've beaten your previous high-score.
- More stats are displayed.
- Updated the background.
- Small bats will appear as a warning before their wave starts.
- Added one more layer of trees.
- Moon has a bloom effect.
- Updated the story panels.
- Updated the main gameplay HUD.
- The number of points you gained by defeating an enemy will appear.
- Your highscore is displayed in the upper-right on top of your actual score.
- Your score will count up in a smooth fashion.
- Updated the blocking mechanic to be more intuitive. You'll have to stay in the same stance to be able to block the damage. You lose your stance by attacking.
- Enemies will keep attacking the knight's corpse in the gameover screen.
- The outline of the clouds will now light up based on their proximity to the closest light source (sun or moon).
- Menus will fade-out if the player is inactive for over 20 seconds. It lets you relax and appreciate the background!
- The cursor will hide if the mouse isn't being used.
- The virtual keyboard is now editable with your real keyboard!
- Updated the custom game menu to add in missing controls and sound effects.
- Added the option to choose to run the game at either 60 or 240Hz.
- Fixed various bugs and crashes.
Files
Type Knight DD25 v1 (old) 29 MB
Mar 03, 2019
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Type Knight
Purge the graveyard from the forces of Evil by using your typing skills.
Status | Released |
Author | chaikadev |
Tags | Boss battle, Creepy, dynamic-weather, Endless, Immersive, parallax, Pixel Art, Skeletons, Text based, Typing |
Languages | English, French |
Accessibility | Configurable controls |
More posts
- Type Knight version 1.3.1Dec 05, 2023
- Type Knight - Quality of life updateMar 19, 2022
- Type Knight - Anniversary update!Oct 16, 2020
- Type Knight version 1.1.2Jun 01, 2020
- Type Knight version 1.1.1Jan 09, 2020
- Type Knight - Winter update!Dec 20, 2019
- Type Knight version 1.0.0.1Nov 03, 2019
- Type Knight has released!Oct 27, 2019
- Art progression of Type Knight over its development.Oct 24, 2019
- Type Knight Beta!Sep 26, 2019
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