Art progression of Type Knight over its development.
Type Knight » Devlog
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FYI: The art of the game comes from a lot of different sources. It's a mix of creative commons assets (all modified, some more than others) and original work.
Personally I'm only responsible for the palette swap in july, the later version of the clouds, the later version of the skeletons (very similar to the original but with proportions closer to the knight), the special effects like the fog and the rain.
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Type Knight
Purge the graveyard from the forces of Evil by using your typing skills.
Status | Released |
Author | chaikadev |
Tags | Boss battle, Creepy, dynamic-weather, Endless, Immersive, parallax, Pixel Art, Skeletons, Text based, Typing |
Languages | English, French |
Accessibility | Configurable controls |
More posts
- Type Knight version 1.3.1Dec 05, 2023
- Type Knight - Quality of life updateMar 19, 2022
- Type Knight - Anniversary update!Oct 16, 2020
- Type Knight version 1.1.2Jun 01, 2020
- Type Knight version 1.1.1Jan 09, 2020
- Type Knight - Winter update!Dec 20, 2019
- Type Knight version 1.0.0.1Nov 03, 2019
- Type Knight has released!Oct 27, 2019
- Type Knight Beta!Sep 26, 2019
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