Version 0.8.1 patchnotes


  • Improved performance
    • Disabled rim light and outline on toon shader
      • They were a massive drag on performance and I think the models look a little better without them
    • Refactored a few scripts
  • Added new feature: Unit labels now automatically fade in and out based on camera terrain elevation
  • Added new unit card images
  • Added song-switching
    • The game chooses one out of two songs at random, and it will switch to the other one after 450 seconds
  • Changed projectile behavior
    • Projectiles that are subject to environmental collisions now have a short immunity timer so they don't immediately explode on nearby terrain or on a friendly unit
  • Reworked audio sliders
  • Improved appearance of the unit vision line (the line that appears when targeting an enemy unit or using fire on position)
  • Fixed artillery UI ellipse being crooked
  • Fixed the unit selection circle being bugged on enemy infantry units
  • Fixed the infantry unit projectile spawn location being too low
  • Enabled v-sync by default
  • Disabled some UI elements in the pause menu, victory, and defeat screens 

Known issues

  • The textures of destroyed vehicles aren't mapped correctly

Files

The Eastern Flower v0.8.1.zip 289 MB
5 days ago

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