Version 0.7.0 patchnotes



  • Added artillery
    • You now start the game with 3 Wisent self-propelled mortars!
    • It fires without needing LOS
    • It only has a 5% chance of exactly hitting the target. Accuracy bonuses other units enjoy don't apply.
    • The shells disperse around the artillery's target in a realistic ellipse-shaped pattern.
      • The lengths of the axes of the ellipse vary at a different rate when the target distance changes (see image at the end)
      • For now, only the extremities of the axes are displayed so the UI looks like a box (going to get fixed soon)
  • Added music
    • The music changes dynamically based on mission completeness and combat intensity
    • By Serpo AKA melloforge
  • Added crater visual effect (created when an explosion happens)
  • Added minimum firing range mechanic (only on the wisent mortar for now)
  • Restored missing visual effects when vehicles fire
  • The targeting tool no longer "sticks" on friendly units
  • Improved how missed shots behave

Example of the shell dispersion pattern:


Files

The Eastern Flower v0.7.0.zip 209 MB
4 days ago

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