Version 0.5.0 patchnotes
The Eastern Flower » Devlog
Changelog:
- Added two new vehicles
- Sorex reconnaissance vehicle
- Includes functional tail lights!
- Snail transport truck
- Sorex reconnaissance vehicle
- New mechanic: buildings
- Infantry can garrison buildings
- They gain a large bonus to stealth and damage absorption
- Added main menu
- Added "how to play" sub menu
- Added credits
- Updated briefing screen
- Replaced "Victory" and "Defeat" placeholder images with their final versions
- Adjusted lighting
- Added collision physics to vehicles
- Added scrolling textures for tank tracks
- Tweaked how unit labels are highlighted
- Improved debug console
- Fixed various bugs
Known issues:
- CQC combat in buildings isn't done yet. The labels of units overlap, among other problems.
- Pathfinding on the first road is weird (made worse because units collide with each other now)
- Infantry sometimes leans à la Michael Jackson (also due to the new collisions) or the models are invisible
- Double clicking on infantry will also select units inside vehicles
Files
La fleur de l'est (The Eastern Flower) v0.5.0.zip 118 MB
11 days ago
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The Eastern Flower
Real-time tactics game inspired by japanimation
More posts
- Version 0.5.1 patchnotes6 days ago
- Version 0.4.0 patchnotesSep 06, 2024
- Version 0.3.1 patchnotesJul 13, 2024
- Version 0.3.0 patchnotesJul 05, 2024
- Version 0.2.1 patchnotesMay 06, 2024
- Version 0.2.0 patchnotesMay 03, 2024
- Version 0.1.1 patchnotesJan 12, 2024
- Version 0.1.0 patchnotesJan 06, 2024
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